Sanatorium - A Mental Asylum Simulator

Illustration, Animation, Sound Design, Game Design, Production, Marketing

Set in a fictionalized version of the 1920s where the lines between modern psychiatric treatment and pseudoscience are still muddy at best, Sanatorium is a card-based workplace adventure where you test, diagnose and treat patients.

Sanatorium is currently being produced by my company Zeitglas. Together with my partner Sebastian Riedi we have been working on bringing the game to market since 2023.
I am mainly responsible for visuals and audio but I also work on game design and do organisational and administrative tasks and marketing.
The game will be published by Shoreline Games.

I primarily create the visuals with Adobe Illustrator and we produce the game with Unity. 

Visit the Sanatorium website here!
Visit the Zeitglas website here!
Visit the Shoreline Games website here!
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